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ICDPFESE · Registering as Listener

International Conference on Digital Platforms for Fan Engagement and Sports Experience

3 - 4 Oct 2026 Colombo, Sri Lanka Standard / Physical Participation
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$130
virtual · $155 in person
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Registration summary

ConferenceICDPFESE
ModeStandard / Physical
ParticipationListener
Registration fee$155.00
Bank charges (5.8%)$8.99
Total payable$163.99
Includes all bank processing charges — the amount above is exactly what will be charged.

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Conference Kit / Materials
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• Conference Session Tracks •
SDGs
SDG-Aligned Research Themes

ICDPFESE conference tracks support global knowledge exchange, innovation, and sustainable development priorities across diverse disciplines.

SDG 3 - Good Health and Well-being SDG 4 - Quality Education SDG 7 - Affordable and Clean Energy SDG 8 - Decent Work and Economic Growth
01 Innovations in Digital Fan Engagement +
This track explores the latest advancements in digital platforms that enhance fan engagement in sports. It will cover case studies and emerging technologies that foster deeper connections between fans and their favorite teams.
02 E-Sports: The New Frontier of Sports Technology +
This session focuses on the rapid growth of e-sports and its implications for traditional sports. Discussions will include technological innovations and their impact on fan experience and athlete performance.
03 Sports Analytics: Transforming Performance Insights +
This track examines the role of data analytics in optimizing athlete performance and strategic decision-making. Presentations will highlight innovative analytical tools and their applications in various sports disciplines.
04 Gamification in Sports: Enhancing Engagement +
This session investigates the application of gamification techniques in sports to boost fan interaction and participation. It will showcase successful examples and discuss the psychological impacts on fan behavior.
05 Virtual and Augmented Reality in Sports Experience +
This track delves into the use of virtual and augmented reality technologies to enhance sports experiences for fans and athletes alike. Presenters will discuss innovative applications and future potential in immersive sports environments.
06 Athlete Development through Digital Platforms +
This session focuses on how digital platforms can support athlete development and training. It will explore tools and resources that facilitate skill enhancement and performance monitoring.
07 Sports Marketing in the Digital Age +
This track addresses the evolution of sports marketing strategies in the context of digital media. Discussions will include effective engagement techniques and the role of social media in shaping fan relationships.
08 Online Communities and Fan Interaction +
This session examines the formation and influence of online communities in sports fandom. It will highlight how these communities enhance fan interaction and contribute to a shared sports experience.
09 Performance Optimization through Technology +
This track explores the integration of technology in optimizing athletic performance. Presentations will focus on innovative tools and methodologies that support training and recovery processes.
10 Coaching Support Systems in Sports Technology +
This session investigates the technological advancements that provide support to coaches in training and strategy formulation. It will cover tools that enhance communication, analysis, and athlete feedback.
11 Advancements in Sports Medicine and Athlete Monitoring +
This track focuses on the latest developments in sports medicine and athlete monitoring technologies. Discussions will include injury prevention, rehabilitation techniques, and the role of technology in enhancing athlete health.