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ICVRAAT · Registering as Listener

International Conference on Virtual Reality and Augmented Reality in Athletic Training

12 - 13 Nov 2026 Kyoto, Japan Standard / Physical Participation
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$115
virtual · $175 in person
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Registration summary

ConferenceICVRAAT
ModeStandard / Physical
ParticipationListener
Registration fee$175.00
Bank charges (5.8%)$10.15
Total payable$185.15
Includes all bank processing charges — the amount above is exactly what will be charged.

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• Conference Session Tracks •
SDGs
SDG-Aligned Research Themes

ICVRAAT conference tracks support global knowledge exchange, innovation, and sustainable development priorities across diverse disciplines.

SDG 3 - Good Health and Well-being SDG 4 - Quality Education SDG 8 - Decent Work and Economic Growth SDG 9 - Industry, Innovation and Infrastructure
01 Innovations in Virtual Reality for Athletic Training +
This track explores cutting-edge applications of virtual reality technology in athletic training environments. Researchers will present findings on how immersive simulations can enhance skill acquisition and performance optimization.
02 Augmented Reality in Sports Coaching +
This session focuses on the integration of augmented reality tools in coaching practices. Papers will discuss the impact of AR on athlete development and real-time feedback mechanisms.
03 Biomechanical Modeling and Motion Capture Technologies +
This track examines the role of biomechanical modeling and motion capture in analyzing athletic performance. Contributions will highlight advancements in technology that facilitate injury prevention and rehabilitation.
04 Gamification Strategies in Sports Education +
This session investigates the use of gamification techniques to enhance engagement and learning outcomes in sports education. Participants will share innovative approaches that leverage game mechanics to improve training efficacy.
05 Functional Training and Performance Optimization +
This track delves into the principles of functional training and its application in optimizing athletic performance. Research will focus on methodologies that enhance strength, agility, and overall athletic capabilities.
06 Digital Platforms for Athlete Development +
This session highlights the role of digital platforms in supporting athlete development through personalized training programs. Papers will explore the effectiveness of online resources and community engagement in fostering athletic growth.
07 Injury Prevention Strategies in Sports Medicine +
This track focuses on innovative approaches to injury prevention within the realm of sports medicine. Researchers will present evidence-based strategies that utilize technology to minimize injury risks among athletes.
08 Immersive Training Environments in Sports Science +
This session examines the effectiveness of immersive training environments in enhancing athletic performance. Contributions will showcase research on how virtual and augmented realities can transform traditional training methodologies.
09 Advancements in Sports Technology and Equipment +
This track explores the latest advancements in sports technology and equipment design. Papers will discuss how these innovations contribute to enhanced performance and athlete safety.
10 The Role of Simulation in Skill Acquisition +
This session investigates the use of simulation technologies in facilitating skill acquisition among athletes. Research will focus on the effectiveness of simulated environments in replicating real-world scenarios.
11 Coaching Innovations through Technology Integration +
This track highlights innovative coaching practices that leverage technology for enhanced training outcomes. Participants will discuss case studies and empirical research on the impact of tech-driven coaching methodologies.